Art_Technology_007_Interview_with_Oron_Catts_a_Discussion_About_Living_Art..mp3
Oron Catts is the director of SymbioticA at the University of Western Australia. SymbtioticA is laboratory that is “dedicated to the research, learning, critique and hands on engagement with the life sciences.” Catts is also co founder of The Tissue Culture & Arts Project (TC&A).

In this podcast the interviewer Bridgette Mongeon and Oron Catts discuss the artwork Victimless Leather, Living tissue that is grown in a laboratory that resembles skin.

This is a very charged topic. Introduction to the art and SymbioticA may cause some to gasp. Some of the interviewers questions were first raised in the article Frankensteinian Art?

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You are welcome to use this podcast on your website. For further information and possible images associated with this podcast visit the podcast page of DigitalSculpting.net

For more information and more podcasts visit DigitalSculpting.net  

Join the conversation on 3D technology in fine art and craft on both Facebook and LinkedIn. 

Find "3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling" on Amazon. 

Follow the podcast host on twitter. 

Some of these podcasts are made into enhanced podcasts with images and can be found on youtube. 

 


Art and Technology 006- Digital Scanning and Milling

Art and Technology 0006

An Interview with Dan Gustafson Next Engine Scanner and Traditional Sculptor Mark Byrd

 Marketing Director at NextEngine 3d Scanners

Dan Gustafson- Marketing Director at NextEngine-3d Scanners

LISTEN NOW from your browser

Using digital technology such as scanning and milling in the traditional art studio is what I refer to as Tra-digi art. Dan Gustafson of the NextEngine Scanner and Traditional Sculptor Mark Byrd spend time with me talking about using the NextEngine scanner in the creating of life size traditional bronze sculptures. What are the advantages of using the scanner? What are the pitfalls to watch out for when incorporating this technology in your own studio?
Some of these concepts of digital scanning and printing were featured in chapter 7 of the Mudbox book.

 

* Listen to the podcast from our podcast player on the nav bar at Digital Sculpting.net
* The forum for this topic. You may add your comments and thoughts
* The direct link to this podcast segment- should you want to put it on your website or blog http://media.libsyn.com/media/artandtechnology/Art_Technology_006_Scanning_and_Milling_in_the_Tradtitional_Studio.mp3

More photographs to come

The Art and Technology Podcast listen from the Digital Sculpting.net website or Subscribe to the podcast in itunes

 The processes and pof 3d scanning are featured in chapter 7 of the Mudbox book.

 

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You are welcome to use this podcast on your website. For further information and possible images associated with this podcast visit the podcast page of DigitalSculpting.net

For more information and more podcasts visit DigitalSculpting.net  

Join the conversation on 3D technology in fine art and craft on both Facebook and LinkedIn. 

Find "3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling" on Amazon. 

Follow the podcast host on twitter. 

Some of these podcasts are made into enhanced podcasts with images and can be found on youtube. 

 

Direct download: Art_Technology_006_Scanning_and_Milling_in_the_Tradtitional_Studio.mp3
Category:podcasts -- posted at: 10:40am CDT

Art and Technology -An interview with Paul Effinger- Foundry of the Future

Paul Effinger is a digital sculptor who is exploring different methods of bronze casting other than the lost wax method of bronze casting.  He is exploring z corp printing in a cellulose powder, infiltrates and others.

Effinger worked 13 years in the gaming industry creating for published titles as lead Character Artists and Animator and contributed to many others as an independent contractor. He strives to see some of his creations into physical forms and loves the feel of bronze. This has caused him to explore in different areas of 3d printing and investment casting.  The processes and pitfalls of 3d printing are featured in chapter 7 of the Mudbox book.

 

* Listen to the podcast from our podcast player on the nav bar at Digital Sculpting.net * The forum for this topic. You may add your comments and thoughts * The direct link to this podcast segment- should you want to put it on your website or blog

http://media.libsyn.com/media/artandtechnology/Art_technology_005_Interview_with_Paul_Effinger.mp3

_______________

You are welcome to use this podcast on your website. For further information and possible images associated with this podcast visit the podcast page of DigitalSculpting.net

For more information and more podcasts visit DigitalSculpting.net  

Join the conversation on 3D technology in fine art and craft on both Facebook and LinkedIn. 

Find "3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling" on Amazon. 

Follow the podcast host on twitter. 

Some of these podcasts are made into enhanced podcasts with images and can be found on youtube. 

 

Art and Technology Podcast

“A fire side chat where innovation, creativity, technology and science meet.”

 

Direct download: Art_technology_005_Interview_with_Paul_Effinger.mp3
Category:podcasts -- posted at: 3:59pm CDT

Art and Technology- Interview with Kevin Gillespie - Copyright and 3D

Kevin Gillespie pioneer in CG talks with Host Bridgette Mongeon about 3d technology and copyrights- from a personal viewpoint.  How can we protect ourselves as artists?  How can we be more aware? Copyright in 3D is an emotionally charged issue.

For more information on this case, copyright issues and other information as well as a discussion of this topic please visit the digitalsculpting.net website.  We would love to hear what you think about this heated topic.

 

Art and Technology Podcast

“A fire side chat where innovation, creativity, technology and science meet.”

 _______________

You are welcome to use this podcast on your website. For further information and possible images associated with this podcast visit the podcast page of DigitalSculpting.net

For more information and more podcasts visit DigitalSculpting.net  

Join the conversation on 3D technology in fine art and craft on both Facebook and LinkedIn. 

Find "3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling" on Amazon. 

Follow the podcast host on twitter. 

Some of these podcasts are made into enhanced podcasts with images and can be found on youtube. 

 

Direct download: Art_technology_004_Interview_with_Kevin_Gillespie_on_Copyright_and_3D.mp3
Category:podcasts -- posted at: 10:31am CDT

An Interview with Joris Debo from Materialise .MGX discussing some of the highest quality of 3d Printing

Joris Debo from .MGX, a division of Materialise talks about the technology of large scale 3d printing and investment casting that their company is offering to the traditional and digital studio. .MGX works with 3D printing technologies and some of the top designers in the world.  

 

Further information concerning this podcast such as

* Links mentioned by Joris Debos

* The inspirational .MGX catalogue

* Other resources on3d Printing technology

as well as a forum for responses to this podcast can be found at http://www.digitalsculpting.net 

 

 _______________

You are welcome to use this podcast on your website. For further information and possible images associated with this podcast visit the podcast page of DigitalSculpting.net

For more information and more podcasts visit DigitalSculpting.net  

Join the conversation on 3D technology in fine art and craft on both Facebook and LinkedIn. 

Find "3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling" on Amazon. 

Follow the podcast host on twitter. 

Some of these podcasts are made into enhanced podcasts with images and can be found on youtube. 

 

Art and Technology Podcast

“A fire side chat where innovation, creativity, technology and science meet.”

 

Direct download: Art_technology_003-_Interview_with_Joris_Debo.mp3
Category:podcasts -- posted at: 7:30pm CDT

Art and Technology- Interview with Robert Michael Smith

 Robert Michael Smith, a pioneer in digital sculpting chats with host Bridgette Mongeon about the history of digital sculpting and future directions.

A personal note from the host- Bridgette Mongeon (icreate) I enjoyed talking with Robert Michael Smith. We covered so many interesting topics during the podcast. It seems appropriate to have this pioneer in digital work and a traditional sculptor for our first podcast interview. I am sorry that our podcast time is limited to 30 minutes as I had to edit out such great material. I'm glad he will return to talk about other topics in Art and Technology.

  Robert Michael Smith

  * A pioneer in digital technology and sculpting

* A traditional sculptor.

* Was founding web director of the International Sculpture Center

* Sat on the board of Directors of the International Sculpture Center

* 1993-2003 Bord member for the Manhattan chapter of SIGGRAPH

* President Emeritus of the Sculptors Guild, founding board member of the Digital Stone Project

* Professor NYIT Fine arts

 

* Featured in the Digital Stone Exhibition Sponsored by Autodesk 

_______________

You are welcome to use this podcast on your website. For further information and possible images associated with this podcast visit the podcast page of DigitalSculpting.net

For more information and more podcasts visit DigitalSculpting.net  

Join the conversation on 3D technology in fine art and craft on both Facebook and LinkedIn. 

Find "3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling" on Amazon. 

Follow the podcast host on twitter. 

Some of these podcasts are made into enhanced podcasts with images and can be found on youtube. 

 

Art and Technology Podcast

“A fire side chat where innovation, creativity, technology and science meet.”

 

 

Direct download: Art_technology_002.mp3
Category:podcasts -- posted at: 9:43pm CDT

Art and Technology- Introductions

An introduction to the Art and Technology Podcast. Host Bridgette Mongeon and illustrator/writer Mike de la Flor talk about their hopes for digital sculpting.net, the Art and Technology podcast and the new book Digital Sculpting with Mudbox: Essential Tools and Techniques for Artist. 

A bit about the host Bridgette Mongeon Bridgette is a traditional sculptor and a writer. She has been creating podcasts for two years on various topics and looks forward to exploring art and technology with the community at DigitalSculpting.net. Her passion for this subject is fueled by her ongoing graduate studies. She is also coauthor of the new Mudbox book and co-administrator for this website. Mike de la Flor Mike is a medical, illustrator/animator, instructor and writer. He is the author of several CG titles including the popular The Digital Biomedical Illustration Handbook. He has written dozens of articles for 3DWorld, Computer Arts, and MacWorld among other magazines. Mike is also the co-administrator of the DigitalSculpting.net website. 

 

Art and Technology Podcast  

“A fire side chat where innovation, creativity, technology and science meet.”

 

_______________

You are welcome to use this podcast on your website. For further information and possible images associated with this podcast visit the podcast page of DigitalSculpting.net

For more information and more podcasts visit DigitalSculpting.net  

Join the conversation on 3D technology in fine art and craft on both Facebook and LinkedIn. 

Find "3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling" on Amazon. 

Follow the podcast host on twitter. 

Some of these podcasts are made into enhanced podcasts with images and can be found on youtube. 

 

Direct download: Art_technology_001.mp3
Category:podcasts -- posted at: 9:41pm CDT



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